Andrew D’Angelo: I’m a systems programmer working in high performance computing. My personal projects involve compilers, debuggers, and embedded C++17.
Fingerprint: 61CA 64F8 7D8A 9211 0021 24D5 3F58 0230 7F0B AC98
Public key: hosted at Keybase
| Term48-dev - GitHub repository | |
| Fork of mordak's excellent BlackBerry 10 terminal emulator Term48. Fork goals include decoupling from the Momentics IDE, extending customization mechanisms, and eventual Hub integration. | |
| Canabalt Advance - GitHub repository | |
| Recreation of Adam Atomic's hit flash game for the Game Boy Advance. Graphics from the open-source iOS port of the game. Restarted on J. Vijn's tonc. | |
| scheme→gba - GitHub repository | |
| Scheme compiler targeting ARM assembly and Game Boy Advance. Follows Abdulaziz Ghuloum's An Incremental Approach to Compiler Construction. | |
| Neural.NET - GitHub repository | |
| Machine learning Portable Class Library in F#. Implements SGD and related algorithms, uses Math.NET for linear algebra functions. | |
| gbcdump - GitHub repository | |
Input a Game Boy Camera SRAM dump and output bitmaps. Requires libbmp. |
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